Global Mobile Esport Market Research Report 2023

Report ID: 1915707 | Published Date: Jan 2025 | No. of Page: 87 | Base Year: 2024 | Rating: 4.8 | Webstory: Check our Web story
1 Report Overview
    1.1 Study Scope
    1.2 Market Analysis by Type
        1.2.1 Global Mobile Esport Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
        1.2.2 Real-time strategy(RTS)
        1.2.3 First-person shooter(FPS)
        1.2.4 Multiplayer online battle arena(MOBA)
    1.3 Market by Application
        1.3.1 Global Mobile Esport Market Share by Application: 2017 VS 2021 VS 2028
        1.3.2 Online
        1.3.3 Offline
    1.4 Study Objectives
    1.5 Years Considered
2 Global Growth Trends
    2.1 Global Mobile Esport Market Perspective (2017-2028)
    2.2 Mobile Esport Growth Trends by Region
        2.2.1 Mobile Esport Market Size by Region: 2017 VS 2021 VS 2028
        2.2.2 Mobile Esport Historic Market Size by Region (2017-2022)
        2.2.3 Mobile Esport Forecasted Market Size by Region (2023-2028)
    2.3 Mobile Esport Market Dynamics
        2.3.1 Mobile Esport Industry Trends
        2.3.2 Mobile Esport Market Drivers
        2.3.3 Mobile Esport Market Challenges
        2.3.4 Mobile Esport Market Restraints
3 Competition Landscape by Key Players
    3.1 Global Top Mobile Esport Players by Revenue
        3.1.1 Global Top Mobile Esport Players by Revenue (2017-2022)
        3.1.2 Global Mobile Esport Revenue Market Share by Players (2017-2022)
    3.2 Global Mobile Esport Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    3.3 Players Covered: Ranking by Mobile Esport Revenue
    3.4 Global Mobile Esport Market Concentration Ratio
        3.4.1 Global Mobile Esport Market Concentration Ratio (CR5 and HHI)
        3.4.2 Global Top 10 and Top 5 Companies by Mobile Esport Revenue in 2021
    3.5 Mobile Esport Key Players Head office and Area Served
    3.6 Key Players Mobile Esport Product Solution and Service
    3.7 Date of Enter into Mobile Esport Market
    3.8 Mergers & Acquisitions, Expansion Plans
4 Mobile Esport Breakdown Data by Type
    4.1 Global Mobile Esport Historic Market Size by Type (2017-2022)
    4.2 Global Mobile Esport Forecasted Market Size by Type (2023-2028)
5 Mobile Esport Breakdown Data by Application
    5.1 Global Mobile Esport Historic Market Size by Application (2017-2022)
    5.2 Global Mobile Esport Forecasted Market Size by Application (2023-2028)
6 North America
    6.1 North America Mobile Esport Market Size (2017-2028)
    6.2 North America Mobile Esport Market Size by Country (2017-2022)
    6.3 North America Mobile Esport Market Size by Country (2023-2028)
    6.4 United States
    6.5 Canada
7 Europe
    7.1 Europe Mobile Esport Market Size (2017-2028)
    7.2 Europe Mobile Esport Market Size by Country (2017-2022)
    7.3 Europe Mobile Esport Market Size by Country (2023-2028)
    7.4 Germany
    7.5 France
    7.6 U.K.
    7.7 Italy
    7.8 Russia
    7.9 Nordic Countries
8 Asia-Pacific
    8.1 Asia-Pacific Mobile Esport Market Size (2017-2028)
    8.2 Asia-Pacific Mobile Esport Market Size by Country (2017-2022)
    8.3 Asia-Pacific Mobile Esport Market Size by Country (2023-2028)
    8.4 China
    8.5 Japan
    8.6 South Korea
    8.7 Southeast Asia
    8.8 India
    8.9 Australia
9 Latin America
    9.1 Latin America Mobile Esport Market Size (2017-2028)
    9.2 Latin America Mobile Esport Market Size by Country (2017-2022)
    9.3 Latin America Mobile Esport Market Size by Country (2023-2028)
    9.4 Mexico
    9.5 Brazil
10 Middle East & Africa
    10.1 Middle East & Africa Mobile Esport Market Size (2017-2028)
    10.2 Middle East & Africa Mobile Esport Market Size by Country (2017-2022)
    10.3 Middle East & Africa Mobile Esport Market Size by Country (2023-2028)
    10.4 Turkey
    10.5 Saudi Arabia
    10.6 UAE
11 Key Players Profiles
    11.1 Sony
        11.1.1 Sony Company Detail
        11.1.2 Sony Business Overview
        11.1.3 Sony Mobile Esport Introduction
        11.1.4 Sony Revenue in Mobile Esport Business (2017-2022)
        11.1.5 Sony Recent Development
    11.2 EA
        11.2.1 EA Company Detail
        11.2.2 EA Business Overview
        11.2.3 EA Mobile Esport Introduction
        11.2.4 EA Revenue in Mobile Esport Business (2017-2022)
        11.2.5 EA Recent Development
    11.3 Tencent
        11.3.1 Tencent Company Detail
        11.3.2 Tencent Business Overview
        11.3.3 Tencent Mobile Esport Introduction
        11.3.4 Tencent Revenue in Mobile Esport Business (2017-2022)
        11.3.5 Tencent Recent Development
    11.4 Netmarble
        11.4.1 Netmarble Company Detail
        11.4.2 Netmarble Business Overview
        11.4.3 Netmarble Mobile Esport Introduction
        11.4.4 Netmarble Revenue in Mobile Esport Business (2017-2022)
        11.4.5 Netmarble Recent Development
    11.5 DeNA
        11.5.1 DeNA Company Detail
        11.5.2 DeNA Business Overview
        11.5.3 DeNA Mobile Esport Introduction
        11.5.4 DeNA Revenue in Mobile Esport Business (2017-2022)
        11.5.5 DeNA Recent Development
    11.6 mixi
        11.6.1 mixi Company Detail
        11.6.2 mixi Business Overview
        11.6.3 mixi Mobile Esport Introduction
        11.6.4 mixi Revenue in Mobile Esport Business (2017-2022)
        11.6.5 mixi Recent Development
    11.7 Activision Blizzard
        11.7.1 Activision Blizzard Company Detail
        11.7.2 Activision Blizzard Business Overview
        11.7.3 Activision Blizzard Mobile Esport Introduction
        11.7.4 Activision Blizzard Revenue in Mobile Esport Business (2017-2022)
        11.7.5 Activision Blizzard Recent Development
    11.8 Ubisoft
        11.8.1 Ubisoft Company Detail
        11.8.2 Ubisoft Business Overview
        11.8.3 Ubisoft Mobile Esport Introduction
        11.8.4 Ubisoft Revenue in Mobile Esport Business (2017-2022)
        11.8.5 Ubisoft Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
    13.1 Research Methodology
        13.1.1 Methodology/Research Approach
        13.1.2 Data Source
    13.2 Disclaimer
    13.3 Author Details
List of Tables
    Table 1. Global Mobile Esport Market Size Growth Rate by Type (US$ Million): 2017 VS 2021 VS 2028
    Table 2. Key Players of Real-time strategy(RTS)
    Table 3. Key Players of First-person shooter(FPS)
    Table 4. Key Players of Multiplayer online battle arena(MOBA)
    Table 5. Global Mobile Esport Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028
    Table 6. Global Mobile Esport Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
    Table 7. Global Mobile Esport Market Size by Region (2017-2022) & (US$ Million)
    Table 8. Global Mobile Esport Market Share by Region (2017-2022)
    Table 9. Global Mobile Esport Forecasted Market Size by Region (2023-2028) & (US$ Million)
    Table 10. Global Mobile Esport Market Share by Region (2023-2028)
    Table 11. Mobile Esport Market Trends
    Table 12. Mobile Esport Market Drivers
    Table 13. Mobile Esport Market Challenges
    Table 14. Mobile Esport Market Restraints
    Table 15. Global Mobile Esport Revenue by Players (2017-2022) & (US$ Million)
    Table 16. Global Mobile Esport Market Share by Players (2017-2022)
    Table 17. Global Top Mobile Esport Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile Esport as of 2021)
    Table 18. Ranking of Global Top Mobile Esport Companies by Revenue (US$ Million) in 2021
    Table 19. Global 5 Largest Players Market Share by Mobile Esport Revenue (CR5 and HHI) & (2017-2022)
    Table 20. Key Players Headquarters and Area Served
    Table 21. Key Players Mobile Esport Product Solution and Service
    Table 22. Date of Enter into Mobile Esport Market
    Table 23. Mergers & Acquisitions, Expansion Plans
    Table 24. Global Mobile Esport Market Size by Type (2017-2022) & (US$ Million)
    Table 25. Global Mobile Esport Revenue Market Share by Type (2017-2022)
    Table 26. Global Mobile Esport Forecasted Market Size by Type (2023-2028) & (US$ Million)
    Table 27. Global Mobile Esport Revenue Market Share by Type (2023-2028)
    Table 28. Global Mobile Esport Market Size by Application (2017-2022) & (US$ Million)
    Table 29. Global Mobile Esport Revenue Market Share by Application (2017-2022)
    Table 30. Global Mobile Esport Forecasted Market Size by Application (2023-2028) & (US$ Million)
    Table 31. Global Mobile Esport Revenue Market Share by Application (2023-2028)
    Table 32. North America Mobile Esport Market Size by Country (2017-2022) & (US$ Million)
    Table 33. North America Mobile Esport Market Size by Country (2023-2028) & (US$ Million)
    Table 34. Europe Mobile Esport Market Size by Country (2017-2022) & (US$ Million)
    Table 35. Europe Mobile Esport Market Size by Country (2023-2028) & (US$ Million)
    Table 36. Asia-Pacific Mobile Esport Market Size by Region (2017-2022) & (US$ Million)
    Table 37. Asia-Pacific Mobile Esport Market Size by Region (2023-2028) & (US$ Million)
    Table 38. Latin America Mobile Esport Market Size by Country (2017-2022) & (US$ Million)
    Table 39. Latin America Mobile Esport Market Size by Country (2023-2028) & (US$ Million)
    Table 40. Middle East & Africa Mobile Esport Market Size by Country (2017-2022) & (US$ Million)
    Table 41. Middle East & Africa Mobile Esport Market Size by Country (2023-2028) & (US$ Million)
    Table 42. Sony Company Detail
    Table 43. Sony Business Overview
    Table 44. Sony Mobile Esport Product
    Table 45. Sony Revenue in Mobile Esport Business (2017-2022) & (US$ Million)
    Table 46. Sony Recent Development
    Table 47. EA Company Detail
    Table 48. EA Business Overview
    Table 49. EA Mobile Esport Product
    Table 50. EA Revenue in Mobile Esport Business (2017-2022) & (US$ Million)
    Table 51. EA Recent Development
    Table 52. Tencent Company Detail
    Table 53. Tencent Business Overview
    Table 54. Tencent Mobile Esport Product
    Table 55. Tencent Revenue in Mobile Esport Business (2017-2022) & (US$ Million)
    Table 56. Tencent Recent Development
    Table 57. Netmarble Company Detail
    Table 58. Netmarble Business Overview
    Table 59. Netmarble Mobile Esport Product
    Table 60. Netmarble Revenue in Mobile Esport Business (2017-2022) & (US$ Million)
    Table 61. Netmarble Recent Development
    Table 62. DeNA Company Detail
    Table 63. DeNA Business Overview
    Table 64. DeNA Mobile Esport Product
    Table 65. DeNA Revenue in Mobile Esport Business (2017-2022) & (US$ Million)
    Table 66. DeNA Recent Development
    Table 67. mixi Company Detail
    Table 68. mixi Business Overview
    Table 69. mixi Mobile Esport Product
    Table 70. mixi Revenue in Mobile Esport Business (2017-2022) & (US$ Million)
    Table 71. mixi Recent Development
    Table 72. Activision Blizzard Company Detail
    Table 73. Activision Blizzard Business Overview
    Table 74. Activision Blizzard Mobile Esport Product
    Table 75. Activision Blizzard Revenue in Mobile Esport Business (2017-2022) & (US$ Million)
    Table 76. Activision Blizzard Recent Development
    Table 77. Ubisoft Company Detail
    Table 78. Ubisoft Business Overview
    Table 79. Ubisoft Mobile Esport Product
    Table 80. Ubisoft Revenue in Mobile Esport Business (2017-2022) & (US$ Million)
    Table 81. Ubisoft Recent Development
    Table 82. Research Programs/Design for This Report
    Table 83. Key Data Information from Secondary Sources
    Table 84. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Mobile Esport Market Share by Type: 2021 VS 2028
    Figure 2. Real-time strategy(RTS) Features
    Figure 3. First-person shooter(FPS) Features
    Figure 4. Multiplayer online battle arena(MOBA) Features
    Figure 5. Global Mobile Esport Market Share by Application in 2021 & 2028
    Figure 6. Online Case Studies
    Figure 7. Offline Case Studies
    Figure 8. Mobile Esport Report Years Considered
    Figure 9. Global Mobile Esport Market Size (US$ Million), Year-over-Year: 2017-2028
    Figure 10. Global Mobile Esport Market Size, (US$ Million), 2017 VS 2021 VS 2028
    Figure 11. Global Mobile Esport Market Share by Region: 2021 VS 2028
    Figure 12. Global Mobile Esport Market Share by Players in 2021
    Figure 13. Global Top Mobile Esport Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile Esport as of 2021)
    Figure 14. The Top 10 and 5 Players Market Share by Mobile Esport Revenue in 2021
    Figure 15. North America Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 16. North America Mobile Esport Market Share by Country (2017-2028)
    Figure 17. United States Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 18. Canada Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 19. Europe Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 20. Europe Mobile Esport Market Share by Country (2017-2028)
    Figure 21. Germany Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 22. France Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 23. U.K. Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 24. Italy Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 25. Russia Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 26. Nordic Countries Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 27. Asia-Pacific Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 28. Asia-Pacific Mobile Esport Market Share by Region (2017-2028)
    Figure 29. China Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 30. Japan Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 31. South Korea Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 32. Southeast Asia Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 33. India Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 34. Australia Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 35. Latin America Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 36. Latin America Mobile Esport Market Share by Country (2017-2028)
    Figure 37. Mexico Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 38. Brazil Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 39. Middle East & Africa Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 40. Middle East & Africa Mobile Esport Market Share by Country (2017-2028)
    Figure 41. Turkey Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 42. Saudi Arabia Mobile Esport Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 43. Sony Revenue Growth Rate in Mobile Esport Business (2017-2022)
    Figure 44. EA Revenue Growth Rate in Mobile Esport Business (2017-2022)
    Figure 45. Tencent Revenue Growth Rate in Mobile Esport Business (2017-2022)
    Figure 46. Netmarble Revenue Growth Rate in Mobile Esport Business (2017-2022)
    Figure 47. DeNA Revenue Growth Rate in Mobile Esport Business (2017-2022)
    Figure 48. mixi Revenue Growth Rate in Mobile Esport Business (2017-2022)
    Figure 49. Activision Blizzard Revenue Growth Rate in Mobile Esport Business (2017-2022)
    Figure 50. Ubisoft Revenue Growth Rate in Mobile Esport Business (2017-2022)
    Figure 51. Bottom-up and Top-down Approaches for This Report
    Figure 52. Data Triangulation
    Figure 53. Key Executives Interviewed
Please ask for List of Figures. Request Sample Report
Companies Included in Reports:
Sony
EA
Tencent
Netmarble
DeNA
mixi
Activision Blizzard
Ubisoft
Frequently Asked Questions
Mobile Esport report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
Mobile Esport report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
Mobile Esport report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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